lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated Antichess game"] [Site "https://lichess.org/m23PXHQd"] [Date "2024.03.22"] [White "lecw"] [Black "MeezPower"] [Result "1-0"] [UTCDate "2024.03.22"] [UTCTime "17:25:10"] [WhiteElo "1824"] [BlackElo "1604"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-3"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 e6 2. Na3?? { (0.22 → -2.69) Blunder. b4 was best. } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxe3 5. Bxe3 c5 6. Bxc5 b6) 2... Bxa3 3. bxa3 Na6?? { (-2.61 → 0.28) Blunder. a5 was best. } (3... a5 4. a4) 4. Bxa6 bxa6 5. Bb2?? { (0.01 → Mate in 12) Checkmate is now unavoidable. Qh5 was best. } (5. Qh5 g6) 5... Qf6?? { (Mate in 12 → 2.53) Lost forced checkmate sequence. c5 was best. } (5... c5 6. Bxg7 a5 7. Bxh8 e5 8. Bxe5 Rb8 9. Bxb8 a4 10. Bxa7 Qf6 11. Bxc5 Qxa1 12. Qxa1) 6. Bxf6 gxf6?? { (2.36 → Mate in 14) Checkmate is now unavoidable. Nxf6 was best. } (6... Nxf6 7. e4 Nxe4 8. Qh5 Nxf2 9. Qxh7 Rxh7 10. Kxf2 Rxh2 11. Rxh2 Kf8 12. a4 Kg8 13. Rh8) 7. Qh5?? { (Mate in 14 → 0.63) Lost forced checkmate sequence. Qe2 was best. } (7. Qe2 Ke7 8. Qxa6 Bxa6 9. c4 Bxc4 10. Rd1 Bxa2 11. Rb1 Bxb1 12. d3 Bxd3 13. e4 Bxe4) 7... Nh6 8. Qxf7 Nxf7 9. Nf3?? { (1.09 → -0.79) Blunder. Ne2 was best. } (9. Ne2 a5) 9... e5 10. Nxe5 Nxe5? { (-1.12 → 0.14) Mistake. fxe5 was best. } (10... fxe5 11. g4 Nd8 12. f4 exf4 13. exf4 Kf7 14. f5 Ne6 15. fxe6 Kxe6 16. g5 Re8 17. a4) 11. c4 Nxc4 12. Kf1?? { (0.36 → -16.14) Blunder. h3 was best. } (12. h3 Nxe3) 12... Nxe3?? { (-16.14 → -0.57) Blunder. Nxd2 was best. } (12... Nxd2 13. Rd1) 13. fxe3 a5?! { (-0.54 → 0.37) Inaccuracy. Kf7 was best. } (13... Kf7) 14. g3? { (0.37 → -1.25) Mistake. h3 was best. } (14. h3 Kf7) 14... a4? { (-1.25 → 0.39) Mistake. Ba6 was best. } (14... Ba6 15. Kg1 d5 16. d3 Bxd3 17. e4 dxe4 18. Rb1 Bxb1 19. Kg2 Bxa2 20. Rb1 Bxb1 21. g4) 15. h4 a5 16. h5?? { (0.17 → Mate in 12) Checkmate is now unavoidable. Rh3 was best. } (16. Rh3 Ra6) 16... Kf7 17. Kf2 h6 18. Rac1 Ba6 19. Rxc7 Bf1 20. Rxd7 Rhc8 21. Rxf7 Rc4 22. Rxf6 Rac8 23. Rxh6 Rh8?? { (Mate in 3 → Mate in 7) Lost forced checkmate sequence. R4c5 was best. } (23... R4c5 24. Kxf1 Rxh5 25. R1xh5 Rc5 26. Rxc5#) 24. Rxf1 Rxh6 25. e4 Rxh5 26. d4 Rxd4 27. Ke2 Rxe4 28. Rf8 Rxe2 29. Rf7 Rxa2 30. Rf8 Rxa3 31. Rf7 Rxg3 32. Rf3 Rxf3# { Game ends by variant rule. } 1-0