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[Event "Rated Antichess game"] [Site "https://lichess.org/RHx6ESgH"] [Date "2020.03.01"] [White "popologist"] [Black "rambovsky11"] [Result "0-1"] [UTCDate "2020.03.01"] [UTCTime "22:43:55"] [WhiteElo "1500"] [BlackElo "1839"] [WhiteRatingDiff "-62"] [BlackRatingDiff "+2"] [Variant "Antichess"] [TimeControl "45+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 b5 2. Bxb5 g5?? { (0.95 → 4.75) Blunder. Ba6 was best. } (2... Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2) 3. Bxd7 Kxd7 4. Nc3?? { (5.33 → 2.40) Blunder. c4 was best. } (4. c4 Nh6 5. Ne2 Ke8 6. g3 Qxd2 7. Kxd2 Bh3 8. Rf1 Bxf1) 4... g4?! { (2.40 → 3.70) Inaccuracy. Nh6 was best. } (4... Nh6 5. Nge2) 5. Qxg4 f5?? { (3.72 → 8.46) Blunder. Bg7 was best. } (5... Bg7) 6. Qxf5 Bh6? { (5.66 → 17.62) Mistake. Nh6 was best. } (6... Nh6 7. Qxd7) 7. Qxd7 Bxe3?! { (11.16 → Mate in 16) Checkmate is now unavoidable. Nxd7 was best. } (7... Nxd7 8. e4 Bxd2 9. Kxd2 e5 10. Nce2 Qe8 11. Nd4 exd4 12. g4 Qxe4 13. c4 dxc3 14. Kxc3) 8. Qxe7?? { (Mate in 16 → Mate in 9) Lost forced checkmate sequence. Qxd8 was best. } (8. Qxd8 Bxf2 9. Kxf2 Bh3 10. Nxh3 Na6 11. Qxg8 Rhxg8 12. Ng5 Rxg5 13. g4 Rxg4 14. d4 Rxd4) 8... Qxe7?? { (Mate in 9 → 5.36) Lost forced checkmate sequence. Nxe7 was best. } (8... Nxe7 9. fxe3 Qxd2 10. Bxd2 Nd5 11. Nxd5 Rg8 12. Nxc7 Rxg2 13. Nxa8 Rxh2 14. Rxh2 h6 15. Rxh6) 9. dxe3 Qxe3 10. fxe3 Bh3 11. Nxh3 Nc6?? { (1.22 → Mate in 14) Checkmate is now unavoidable. Ne7 was best. } (11... Ne7) 12. b4 Nxb4 13. a3?? { (Mate in 14 → 1.91) Lost forced checkmate sequence. a4 was best. } (13. a4 Nxc2 14. Kd2 Nxe3 15. Kxe3 Rc8 16. Ke4 Nh6 17. Bxh6 Rhe8 18. Na2 Rxe4 19. Rab1 Rxa4) 13... Nxc2 14. Ng1?? { (1.78 → Mate in 7) Checkmate is now unavoidable. Nb5 was best. } (14. Nb5) 14... Nxa3 15. Rxa3 Rf8 16. Rxa7 Ra8 17. Rxc7 Re8?? { (Mate in 4 → Mate in 10) Lost forced checkmate sequence. Ne7 was best. } (17... Ne7 18. Rxe7 Ra2 19. Nxa2 Rc8 20. Rxh7 Rxc1 21. Nxc1#) 18. Rxh7 Rxe3 19. Bxe3 Rxh7 20. Nh3?? { (Mate in 8 → Mate in 2) Lost forced checkmate sequence. Bf4 was best. } (20. Bf4 Rxh2 21. Bxh2 Nh6 22. Be5 Ng4 23. Bf6 Nxf6 24. Ne4 Nxe4 25. Kf2 Nxf2 26. Ne2 Nxh1) 20... Rxh3 21. gxh3 Nh6 22. Bxh6# { Game ends by variant rule. } 0-1