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FEN
[Event "Rated Racing Kings game"] [Site "https://lichess.org/DBoZmKiN"] [Date "2017.06.17"] [White "nomi2301"] [Black "Navarro50"] [Result "1-0"] [UTCDate "2017.06.17"] [UTCTime "21:14:04"] [WhiteElo "1447"] [BlackElo "1500"] [WhiteRatingDiff "+13"] [BlackRatingDiff "-203"] [Variant "Racing Kings"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"] [SetUp "1"] [Annotator "lichess.org"] 1. Kh3 Be4 2. Bd4?! { (1.09 → 0.00) Inaccuracy. Ng3 was best. } (2. Ng3 Bd5 3. Bd3 Rb8 4. Kg4 R1b7 5. Nf3 Nxf3 6. Rxd1 Bd2 7. Kf5 Bb3 8. Bc2 Qg7) 2... Nxf1 3. Kh4?! { (0.00 → -1.00) Inaccuracy. Kg4 was best. } (3. Kg4 Kb3 4. Bxb2 Rxb2 5. Rxf1 Kb4 6. Nxc1 Ka5 7. Rxb2 Bxh1 8. Rf6 Qxb2 9. Kf5 Qb6) 3... Be3 4. Kh5?? { (-0.27 → -2.18) Blunder. Bxb2 was best. } (4. Bxb2) 4... Ka3?? { (-2.18 → 4.96) Blunder. Bxd4 was best. } (4... Bxd4 5. Nxd4 Rxg2 6. Nec2 Bxc2 7. Nxc2 Rxg1 8. Nxa1 Rg7 9. Qxf1 Kxa1 10. Kh6 Rbb7 11. Qf3) 5. Rg5?? { (4.96 → 1.86) Blunder. Rg8 was best. } (5. Rg8) 5... Bxd4?! { (1.86 → 2.95) Inaccuracy. Nf2 was best. } (5... Nf2 6. Qf3) 6. Kh6?? { (2.95 → -6.95) Blunder. Qxe4 was best. } (6. Qxe4 Bxg1) 6... Ka4?? { (-6.95 → 13.47) Blunder. Rxe2 was best. } (6... Rxe2) 7. Rg6?? { (13.47 → -8.65) Blunder. Nxd4 was best. } (7. Nxd4 Rb7 8. Qxe4 Nf2 9. Qxb7 Rxb7 10. Rg7 Kb4 11. Kh7 Qa8 12. Rxf1 Ne4 13. Rf6 Qc8) 7... Rb7?? { (-8.65 → 2.23) Blunder. Rxe2 was best. } (7... Rxe2) 8. Qxe4 Ka5?? { (1.10 → 10.70) Blunder. Kb5 was best. } (8... Kb5 9. R1g4) 9. Qxd4?? { (10.70 → 0.00) Blunder. Nxd4 was best. } (9. Nxd4) 9... Qxd4 10. Rg7?? { (0.00 → Mate in 5) Checkmate is now unavoidable. Nxd4 was best. } (10. Nxd4 R1b6 11. Ne6 Ka6 12. Rg8 Ka7 13. R1g7 Rd7 14. Kh7 Rb8 15. Kh8 Ka8) 10... Rxg7?! { (Mate in 5 → -12.26) Lost forced checkmate sequence. Kb6 was best. } (10... Kb6 11. Rd7 Ka7 12. Rg8 Rxd7 13. Nc3 Rb8 14. Rxb8 Kxb8#) 11. Rxg7 Rb8?? { (-11.01 → Mate in 7) Checkmate is now unavoidable. Qa7 was best. } (11... Qa7) 12. Nxd4 Ka6 13. Kh7 Nde3 14. Rg8?? { (Mate in 5 → 0.00) Lost forced checkmate sequence. Ne6 was best. } (14. Ne6 Nf5 15. Nf8 Rxf8 16. Rg8 Ka7 17. Rxf8 Nh4 18. Kg8#) 14... Rxg8?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ka7 was best. } (14... Ka7 15. Kh8 Ka8) 15. Kxg8# { Game ends by variant rule. } 1-0