lichess.org
Donate
 
Computer analysisMove timesCrosstableShare & export
FEN
[Event "Rated King of the Hill game"] [Site "https://lichess.org/3cDzrVPL"] [Date "2017.01.18"] [White "Vasile1"] [Black "kortit"] [Result "0-1"] [UTCDate "2017.01.18"] [UTCTime "19:16:14"] [WhiteElo "1452"] [BlackElo "1762"] [WhiteRatingDiff "-61"] [BlackRatingDiff "+32"] [Variant "King of the Hill"] [TimeControl "600+10"] [ECO "C44"] [Opening "King's Pawn Game: Schulze-Müller Gambit"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 e5 2. Nf3 Nc6 3. Nxe5? { (0.35 → -1.23) Mistake. Bc4 was best. } (3. Bc4 Nf6) 3... Nxe5 4. d4 { C44 King's Pawn Game: Schulze-Müller Gambit } Ng6 5. Ke2? { (-1.43 → -2.87) Mistake. c4 was best. } (5. c4) 5... d5 6. Ke3? { (-2.99 → -4.77) Mistake. exd5 was best. } (6. exd5 Qxd5) 6... Nf6 7. e5 Ng4+ 8. Qxg4? { (-4.58 → -11.62) Mistake. Ke2 was best. } (8. Ke2 N6xe5 9. Qe1 Nc6 10. Kd1+ Be7 11. f3 Nxd4 12. c3 Nc6 13. fxg4 Bxg4+ 14. Be2 Bf5) 8... Bxg4 9. f3 Qg5+ 10. f4? { (-9.29 → Mate in 11) Checkmate is now unavoidable. Kf2 was best. } (10. Kf2 Qh5) 10... Qxf4+ 11. Kd3 Qe4+ 12. Kc3 Ke7 13. Nd2 Qe3+ 14. Bd3 Ke6 15. a3?! { (-31.24 → Mate in 4) Checkmate is now unavoidable. Re1 was best. } (15. Re1 Qxe1) 15... Qxe5?! { (Mate in 4 → -21.33) Lost forced checkmate sequence. c5 was best. } (15... c5 16. Kb3 cxd4 17. Nf3 Bxf3 18. Bxe3 Kxe5#) 16. Nf3 Bxf3 17. gxf3 Qe1+?? { (-22.15 → 0.33) Blunder. c5 was best. } (17... c5 18. Kb3) 18. Rxe1+ Ne5?? { (0.29 → 13.84) Blunder. Kd7 was best. } (18... Kd7 19. Bf5+ Kc6 20. b4 a6 21. Kd3 Bd6 22. c4 Rhe8 23. b5+ axb5 24. cxb5+ Kb6 25. Rxe8) 19. Rxe5+ Kf6?! { (12.56 → Mate in 1) Checkmate is now unavoidable. Kd6 was best. } (19... Kd6 20. Bf4 Re8 21. Rxe8+ Kc6 22. Rae1 g6 23. Be5 Rg8 24. Bf6 a6 25. b4 h6 26. Bf1) 20. Bf4?! { (Mate in 1 → 14.39) Lost forced checkmate sequence. Bg5# was best. } (20. Bg5#) 20... Bd6?! { (14.39 → Mate in 1) Checkmate is now unavoidable. g6 was best. } (20... g6 21. Bg5+) 21. Rxd5?! { (Mate in 1 → 19.25) Lost forced checkmate sequence. Bg5# was best. } (21. Bg5#) 21... Bxf4 22. Kc4 Rad8?! { (16.24 → Mate in 8) Checkmate is now unavoidable. Rhd8 was best. } (22... Rhd8 23. Rf5+) 23. Rxd8?? { (Mate in 8 → 3.03) Lost forced checkmate sequence. Rf5+ was best. } (23. Rf5+ Ke7 24. Re1+ Kd6 25. d5 c5 26. dxc6 Be5 27. Rexe5 Kxc6 28. Be4+ Kc7 29. Rd5 Rxd5) 23... Rxd8 24. d5?? { (3.03 → Mate in 1) Checkmate is now unavoidable. Re1 was best. } (24. Re1) 24... Ke5# { Game ends by variant rule. } 0-1