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Feature request: Move times

This kind of already exists but in a capacity that could be improved (that chart is nice but I rarely use it). When analyzing a game and going to a specific move it would be nice if the remaining time of both players was shown (The amount of time that that respective player had after the move ended would probably be better than when that move began). Currently it only shows the amount of time that remained when the game ended. It could also show the amount of time spent making that particular move somewhere on the sidebar.
Side note, I was thinking about when looking at the actual game not on the analysis board. That's where it still shows the timers for both players.
Also, it seems like the number of seconds is in some cases rounded to the nearest 10th. It's rare to see for example 39, 49, or 59 seconds listed, instead one will see 40, 50, or 60 seconds. Anything that takes longer than 60 seconds is also rounded down to 60. Can anybody confirm this?
When it was asked and considered for the play view, there was no good suggestion for how to fit it in the interface without cluttering it.

As for the precision, they are rounded to nearest option. These are the 16 options for the movetime.
0.1, 0.5, 1.0, 1.5, 2, 3, 4, 5, 6, 8, 10, 15, 20, 30, 40, 60 seconds
They are saves like this to for performance reasons, every ply takes 2 bits to save.

An average game is 30 moves, 60 ply, and there is 90 million games. (think this is correct) 2*60*90000000/8/1024/1024

This is 1300MB of data, more precision would mean more space and the number of games is increasing fast. The options is not easy to change, to not complicate it all the games (90GB of data) would need to be rewritten and lichess be taken down for a day or two (guesstimate).
As too how to fit it in without cluttering the screen it could simply appear where the timers are, overwriting the times shown on them as you scroll to the selected move (don't know if that would take a ton of extra memory since I can see how that would add up).
Showing the remaining time of both players on replaying each move would assert that the time values are recorded. Fact is, they aren't, and the values on "Move Times" tab are so rounded that it makes for imprecision.
Never thought move times would add up to so much space! That's crazy.

I wonder how FICS does it.
@flugsio - No disrespect is intended, but... Are your figures of 1300MB, 90GB supposed to sound like a lot? Because to me it sounds like a ridiculously small amount of data, I'm not sure what the fuss is about.

Having accurate move times (and time remaining) is useful, I hope this will be fixed sometime (and if it indeed requires downtime, better sooner than later).

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